Post by VA Dodgeball Webmaster on Nov 9, 2005 18:29:52 GMT -5
Here you will find the rules for the upcoming $10,000 Tournament. PLease review them carefully. They are almost identical to the NADA rules.
If you have any questions about a rule, do not hesitate to contact me.
RULES
RULES:
TEAM
1. Teams are composed of 6 players (or more), 16 years of age and older. Under 18 will require a parental consent form, email me for a copy.
2. Players do not have to be Sport & Health members.
3. There are no gender requirements; team may be all male, female or co-ed.
FIELD DIMENSIONS & MARKINGS
1. The tournament will be played on Indoor Tennis courts. The courts are hard courts, but cushion-y to the touch, great on the knees.
2. Measurements – 50’ by 27’, attack lines are 8’ back.
BOUNDRIES
1. During play, all players must remain within the boundary lines.
2. Players may pass through their end line only to retrieve stray balls. A stray ball is one that has not been picked up and is lying on the ground.
3. When retrieving a ball, the player must also immediately re-enter the playing field only through their end line. NOTE: A player not immediately re-entering the playing area may be declared OUT.
4. A player shall not leave the playing field (side line or end line) to avoid being hit by or attempt to catch a ball.
5. Players may not cross the centerline to retrieve balls on the opposing teams side even if they are OUT.
NOTE: If a player catches a ball and their momentum carries them out of bounds… Just like in college football, you must have one foot in bounds. However, once your momentum carries the "catcher" out of bounds, he is also out. So both would be out. The team that caught the ball would then also have a previously out player return in since the catch does count. If at the end of the game (one on one) this occurs, only the thrower would be out, since that would be the last "out" of the game.
NOTE: During the opening rush, many players will cross the centerline. Officials should refrain from calling players out at this time unless a definite advantage is gained by the action.
EQUIPMENT
1. We will be using 81/4+” old school playground rubber balls. No stingers or oversized balls.
2. The number of balls used will be 6
3. Shoes may not leave marks on the floor and must be approved for play in the facility before play.
GAME PLAY:
The object of the game is to eliminate all opposing players by getting the OUT. The first team to eliminate all opposing players will be declared the winner.
An OUT is scored by:
1. Hitting an opposing player with a LIVE ball (one that has not been deflected or has hit the ground)
2. Catching a LIVE ball thrown by your opponent
3. Causing an opponent to drop a held ball as a result of contact by a thrown LIVE ball. (usually occurs when a ball is being used to block a thrown ball)
4. An opposing player stepping out of bounds.
5. Once a player is OUT, they must drop any balls in hand and exit the field at the nearest sideline. If an OUT player intentionally contacts a live ball before exiting the playing field, opponents get an OUT teammate to return in to the game. If they have no OUT players, then at the start of the next game, the player that intentionally affects play, begins the game as an OUT player.
6. Any time a ball is caught, a previously out teammate may come back IN (in the order in which they went out).
7. Players are still “IN PLAY” even when they are retrieving balls from off the court. If a ball hits a player at any time, whether in or out of play, they are declared OUT.
NOTE: A player may block a thrown ball with a ball being held, provided the holder does not drop the ball. The ball does not need to strike the ground to cause the holder to be out, only to be knocked loose of the holder’s grip. Event if the holder regains control of the held ball, they are still out. Any actions by the holder after the initial loss of control are ignored.
NOTE: We are playing by the “FIRST CONTACT RULES”. Meaning, there are no deflections or ricochets in effect.
- If a player is hit and the ball then hits another opponent before hitting the ground, only the first player is out
- If a player goes to catch a ball and pops it up and a teammate catches the ball, the first player is out and the thrower is still IN.
- Play is DEAD at FIRST contact
NOTE: If a player catches a ball and their momentum carries them out of bounds… Just like in college football, you must have one foot in bounds. However, once your momentum carries the "catcher" out of bounds, he is also out. So both would be out. The team that caught the ball would then also have a previously out player return in since the catch does count. If at the end of the game (one on one) this occurs, only the thrower would be out, since that would be the last "out" of the game.
SUBSTITUTIONS
1. You cannot substitute players once the game has begun. You may substitute players at the beginning of the game.
BEGINNING THE GAME
1. Game begins by placing the 6 dodge balls along the centerline.
2. Players take a position behind their end line.
3. Following a signal by the official, teams may approach the centerline to retrieve the balls.
4. Once a ball is retrieved it must be taken behind the attack line before it can be thrown.
5. Attack line restriction end when all balls have been taken into the backcourt for the opening rush. Space between the attack line and centerline is not a safety zone during the opening rush. If an opposing team takes the ball back past the attack line and hits and opposing player while that player is still within the center and attack line, the hit player is OUT.
NOTE: Players may retrieve as many balls as they can. You can go up to the line and roll the balls back into your field of play.
NOTE: Players’ may hold as many balls as they want, but run the risk of STALLING or having a ball knock out of their hands and being declared OUT.
STALLING
1. A team trailing during regulation time must be given the opportunity to eliminate an opposing player. This requires a ball to be at the disposal of the trailing team.
2. It is illegal for any team to control all the balls from more then 10 seconds.
3. Teams must make a legitimate effort to get at least one ball across the attack line and into the opponents back court. This doesn’t not include throwing a ball OVER AND THROUGH an opponent’s end line.
4. Only a court monitor of official can call a 10 second violation.
- PENALTY for violation:
- First violation: Stoppage of play and balls will be divided evenly between the teams. Play will continue with “balls in hand.”
- Second violation: Ejection of one player from the offending team.
COURT MONITORS & OFFICIALS
1. Rules will be enforced primarily by the “honor system.”
2. Court monitors/referees/officials may warn players on those who display unsportsmanlike conduct.
3. Any player receiving two (2) warnings in a game will be ejected from the game and suspended a minimum of one game.
4. Any team receiving three warnings in one game will forfeit that game.
5. The referee’s decision is final – no exceptions!
UNSPORTSMANLIKE CONDUCT
Includes but is not limited to:
1. Foul language
2. Unnecessary roughness
3. Arguing with officials, volunteers, staff, participants, or fans
4. Abuse of the honor system
5. Hits with the intent to harm
Unsportsmanlike conduct may result in a player’s and/or team ejection from the tournament.
The referee’s decision is final – no exceptions!
FORMAT
1. Round Robin play – we will play the best 2 out of 3 games. First team that wins 2 games is declared the winner.
2. Round Robin play – guaranteed 4 matches. Results will be used to seeding purposes for the single elimination tournament on Sunday.
3. Single elimination play – we will play the best 2 out of 3 games. First team that wins 2 games is declared the winner.
4. Tournament officials reserve the right to change competition format.
5. First team that wins 2 games is declared the winner.
After your matches, please report your scores to the score table.
Check the FORUM section on www.virginiadodgeball.com for additional rules and information.
If you have any questions about a rule, do not hesitate to contact me.
RULES
RULES:
TEAM
1. Teams are composed of 6 players (or more), 16 years of age and older. Under 18 will require a parental consent form, email me for a copy.
2. Players do not have to be Sport & Health members.
3. There are no gender requirements; team may be all male, female or co-ed.
FIELD DIMENSIONS & MARKINGS
1. The tournament will be played on Indoor Tennis courts. The courts are hard courts, but cushion-y to the touch, great on the knees.
2. Measurements – 50’ by 27’, attack lines are 8’ back.
BOUNDRIES
1. During play, all players must remain within the boundary lines.
2. Players may pass through their end line only to retrieve stray balls. A stray ball is one that has not been picked up and is lying on the ground.
3. When retrieving a ball, the player must also immediately re-enter the playing field only through their end line. NOTE: A player not immediately re-entering the playing area may be declared OUT.
4. A player shall not leave the playing field (side line or end line) to avoid being hit by or attempt to catch a ball.
5. Players may not cross the centerline to retrieve balls on the opposing teams side even if they are OUT.
NOTE: If a player catches a ball and their momentum carries them out of bounds… Just like in college football, you must have one foot in bounds. However, once your momentum carries the "catcher" out of bounds, he is also out. So both would be out. The team that caught the ball would then also have a previously out player return in since the catch does count. If at the end of the game (one on one) this occurs, only the thrower would be out, since that would be the last "out" of the game.
NOTE: During the opening rush, many players will cross the centerline. Officials should refrain from calling players out at this time unless a definite advantage is gained by the action.
EQUIPMENT
1. We will be using 81/4+” old school playground rubber balls. No stingers or oversized balls.
2. The number of balls used will be 6
3. Shoes may not leave marks on the floor and must be approved for play in the facility before play.
GAME PLAY:
The object of the game is to eliminate all opposing players by getting the OUT. The first team to eliminate all opposing players will be declared the winner.
An OUT is scored by:
1. Hitting an opposing player with a LIVE ball (one that has not been deflected or has hit the ground)
2. Catching a LIVE ball thrown by your opponent
3. Causing an opponent to drop a held ball as a result of contact by a thrown LIVE ball. (usually occurs when a ball is being used to block a thrown ball)
4. An opposing player stepping out of bounds.
5. Once a player is OUT, they must drop any balls in hand and exit the field at the nearest sideline. If an OUT player intentionally contacts a live ball before exiting the playing field, opponents get an OUT teammate to return in to the game. If they have no OUT players, then at the start of the next game, the player that intentionally affects play, begins the game as an OUT player.
6. Any time a ball is caught, a previously out teammate may come back IN (in the order in which they went out).
7. Players are still “IN PLAY” even when they are retrieving balls from off the court. If a ball hits a player at any time, whether in or out of play, they are declared OUT.
NOTE: A player may block a thrown ball with a ball being held, provided the holder does not drop the ball. The ball does not need to strike the ground to cause the holder to be out, only to be knocked loose of the holder’s grip. Event if the holder regains control of the held ball, they are still out. Any actions by the holder after the initial loss of control are ignored.
NOTE: We are playing by the “FIRST CONTACT RULES”. Meaning, there are no deflections or ricochets in effect.
- If a player is hit and the ball then hits another opponent before hitting the ground, only the first player is out
- If a player goes to catch a ball and pops it up and a teammate catches the ball, the first player is out and the thrower is still IN.
- Play is DEAD at FIRST contact
NOTE: If a player catches a ball and their momentum carries them out of bounds… Just like in college football, you must have one foot in bounds. However, once your momentum carries the "catcher" out of bounds, he is also out. So both would be out. The team that caught the ball would then also have a previously out player return in since the catch does count. If at the end of the game (one on one) this occurs, only the thrower would be out, since that would be the last "out" of the game.
SUBSTITUTIONS
1. You cannot substitute players once the game has begun. You may substitute players at the beginning of the game.
BEGINNING THE GAME
1. Game begins by placing the 6 dodge balls along the centerline.
2. Players take a position behind their end line.
3. Following a signal by the official, teams may approach the centerline to retrieve the balls.
4. Once a ball is retrieved it must be taken behind the attack line before it can be thrown.
5. Attack line restriction end when all balls have been taken into the backcourt for the opening rush. Space between the attack line and centerline is not a safety zone during the opening rush. If an opposing team takes the ball back past the attack line and hits and opposing player while that player is still within the center and attack line, the hit player is OUT.
NOTE: Players may retrieve as many balls as they can. You can go up to the line and roll the balls back into your field of play.
NOTE: Players’ may hold as many balls as they want, but run the risk of STALLING or having a ball knock out of their hands and being declared OUT.
STALLING
1. A team trailing during regulation time must be given the opportunity to eliminate an opposing player. This requires a ball to be at the disposal of the trailing team.
2. It is illegal for any team to control all the balls from more then 10 seconds.
3. Teams must make a legitimate effort to get at least one ball across the attack line and into the opponents back court. This doesn’t not include throwing a ball OVER AND THROUGH an opponent’s end line.
4. Only a court monitor of official can call a 10 second violation.
- PENALTY for violation:
- First violation: Stoppage of play and balls will be divided evenly between the teams. Play will continue with “balls in hand.”
- Second violation: Ejection of one player from the offending team.
COURT MONITORS & OFFICIALS
1. Rules will be enforced primarily by the “honor system.”
2. Court monitors/referees/officials may warn players on those who display unsportsmanlike conduct.
3. Any player receiving two (2) warnings in a game will be ejected from the game and suspended a minimum of one game.
4. Any team receiving three warnings in one game will forfeit that game.
5. The referee’s decision is final – no exceptions!
UNSPORTSMANLIKE CONDUCT
Includes but is not limited to:
1. Foul language
2. Unnecessary roughness
3. Arguing with officials, volunteers, staff, participants, or fans
4. Abuse of the honor system
5. Hits with the intent to harm
Unsportsmanlike conduct may result in a player’s and/or team ejection from the tournament.
The referee’s decision is final – no exceptions!
FORMAT
1. Round Robin play – we will play the best 2 out of 3 games. First team that wins 2 games is declared the winner.
2. Round Robin play – guaranteed 4 matches. Results will be used to seeding purposes for the single elimination tournament on Sunday.
3. Single elimination play – we will play the best 2 out of 3 games. First team that wins 2 games is declared the winner.
4. Tournament officials reserve the right to change competition format.
5. First team that wins 2 games is declared the winner.
After your matches, please report your scores to the score table.
Check the FORUM section on www.virginiadodgeball.com for additional rules and information.